I used to like this joke...
That's it.
I used to like this joke...
That's it.
I get a laugh every time I watch this
THIS IS THE BEST SMBZ OUT OF ALL OF THEM
YES!
BEST FLASH ON NEW GRAND!
thanks buddy
That was phabulous.
I think one of the most important things about animating a podcast is knowing when (and how) to end it. Strangely enough, fading out or letting credits play wouldn't have been anywhere near as funny as an abrupt jump back to the menu after an awkward moment. Well played, Goat-Man.
Damn, man
That's some top-notch voice acting.
Interesting indeed.
Although you clearly spent a good amount of time on this animation, the motion of the characters wasn't very realistic. While it was quite fluid FBF, it lacked the ease and timing that would add to the realism.
Take a look at this: bit.ly/g4FLM
You can see that the team of animators that created that cutscene put lots of effort into animating it. However, the movements are extremely choppy and unrealistic. Learning to ease into and out of different poses can help make the frame by frame more natural. The easiest way to do this is to insert one more frame in between the first frame and the second frame, and the last frame and the second to last frame. Then inbetween the added frames, and repeat this process until the motion looks realistic.
You put lots of time and effort into making the animation, and I think it really made a difference. But no matter how much time you put in, a good understanding of motion can always make an animation look better.
Curse you Boogley!
You made me get up and get some paper.
I like how the unfolding is not simply a reverse of the folding. Seems like a lot of work for such a subtle detail.
yep, I'm never going to do it again...
actually, because the shapes were so simple it was easy to change things and work through it. :)
And that's the tooth.
YAGHINSMAGHIN.
The Pete Best of internet animation
Age 28, Male
hey!
Joined on 8/23/08